Honest question for the Devs
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One simple question:
What's it been like, working on a game, that could very well pave the way for creating an entirely new genre of video games? PS1 came out at an awkward time, with DSL/highspeed internet just starting to hit the scene.
But now, the year is 2012, the majority of the population of developed countries have access to better internet than dial-up.
What's it's been like working on the game, to be the start of a genre that could very well redefine what an MMO is?
I know you guys are incredibly busy with the beta, but artistically, and professionally, what has it been like working in uncharted territory?
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