Size does matter!
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In particular scale. For instance if we take Planetside 1 models (infantry, vehicles, bases, etc.) and compare the scale of them to the size of the map you will see that the map is very much larger in scale.
When we look at Planetside 2 we see the scale of everything has been made larger, except for the land mass. So it seems claustrophobic and hectic. We need more land mass. Open space areas between capture points to allow more large scale engagements to form. Allow for more varied vehicles and engineer capabilities in that field of play.
I'm not proposing the same land mass scale when compared to Planetside 1 scale. Some of that was just too much and a lot of it unused anyways. But much more land mass is needed in PS2 I think...
Thoughts?
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>>CRATOR<<
Don't feed the trolls, unless it's funny to do so...
Last edited by Crator; 2012-09-02 at 04:56 PM.
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