Originally Posted by PoisonTaco
Don't care about realism. Want more balanced gameplay. Triangle continent anyone?
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Circular really (donut), as well as triangle with three alternate paths (through various shaped islands, bridges etc) towards each gate. Also interesting could be to have more assymetry, or for example adding spare warpgates, which can be captured.
At first the least warpgates an empire could have would be one, but in that setup, up to three and you'd dynamically have your last one somewhere else.
If we ever get naval warfare, things could become a lot different in shape. Their current design philosophy doesn't quite consider this future, though from what I've been told by Arclegger, they could relatively easily change parts of terrain: just needs an artist a lot of brush work to manually make it look nice again (that's still quite a bit of work of course). But a continent like Esamir has enough room for a fourth warpgate in the south east later on.