Resources really piss me off.
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I know why they're in the game so you have to pay to play the game but they'll ruin the game and cause people to quit rather than pay. I mean I killed 13 people in a row to capture a base with a lovely foot zerg before I died and I respawned and the only vehicle I could use was the ATV.
All the frigging time I find myself not being able to use a vehicle because I haven't got enough resources and yet the game isn't even clear how or when you get them. They aren't a satisfying game mechanic because it feels more of a hidden feature that is never explained but it is stopping you from playing.
Not only do you have resources but you have the time limit. So I get in an ATV and straight away I get run over by a friendly tank and it turned me upside down and blew up. You know SOE a much better mechanic would be what Halo did with the vehicle and have it just kick you off. So I respawn and oh look I cannot get another vehicle so I end up waiting around for a few mins.
Planetside I could get in a vehicle any time I wanted really, there was no dumb pay to win resource system and there was only a timer. So because TTK was much longer in Planetside, you'd rarely ever die before the timer run out and if you did the cert system normally had another similar vehicle tied in.
However Planetside 2 I find myself not being able to play how I want because I constantly need resources, you know running across a frigging map or spending half hour missing a battle traveling on the ATV is not fun.
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