no cutting!
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For those of you familiar with tribes, you can recall all the assholes that would cut in front of you while in line usually resulting in 2:00 min. wasted trying to get to the front of the line in a mature manner. And a nice thing was that if someone cut, you could just jetpack up, and shoot the with a spinfuser not having to worry about td, and if you did, you just worried about not KILLING them, hurting them was just a warning to get in the back of the line, and the spinfuser would knock them off the vpad. But i dont know about you, but i dont want to get grief points for shooting someone off the vpad cause they cut. The cutters will realize this and take advantage of it and encourage them to cut.
I am just wondering, will ps have any way to prevent cutting? I was thinking of a way, and a fairly simple way would be to create 2 parallel force fields wide enough for just one person, connected to the vpad, allowing no entrances to vpad without entering in between the force field, and if you want to get out, you could just walk backwards, and if you were trapped, the forcefields would allow objects OUT and not IN. what do you think?
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