Right now the UI still is a pretty confusing mess. I dunno what the official plans are in that regard, but here is my take (feel free to discuss and add ideas):
- Options for each element to be turned on/off or where it should be displayed (playing view/map/off) - i'm pretty sure that one will be implemented though
- A more "dynamic" way to get informations your soldier needs "right now"
(For example: When you yell for a medic the map/playview displays only medics for a short period of time, same for ammo, repairs and the like)
- Assigning yourself to "defense" or "attack" (on that note: more voice macros please) could highlight areas/capturing points where your assistance is needed right now - i.E. points that are being attacked or being defended by your faction (allthough a less clunky and customizable UI could allready render this point obsolete)
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