The problem of "weight": infantry movement lacks it
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This has been a personal problem of mine ever since I started testing two months ago, and I'm kind of surprised no one else has touched upon it
I don't know if this is an animations problem, weak audio or the lack of camera sway, but movement in first person feels weightless
Someone on the official forums made a video comparing the alpha animations and current ones
Personally, I feel the alpha animations not only had more weight behind them, but they also felt more "grounded". The gun swinging also looked a lot smoother, to top it
I don't know how many of you find this a problem, but to me this is an immersion factor that's missing, especially after playing "GASP" Battlefield 3/Warfighter
Just my opinion, that if they're going to try and emulate AAA shooters they might as well learn from the best (in terms of movement/immersion)
Last edited by SturmovikDrakon; 2012-10-20 at 01:39 PM.
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