Did they end up figuring out the reason for the poor performance on large battles? - PlanetSide Universe
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Old 2012-11-17, 09:39 AM   [Ignore Me] #1
Eduard Khil
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Did they end up figuring out the reason for the poor performance on large battles?


Wasn't there talks about the HUD causing the performance problems? opening the map alone causes a nasty bottleneck everytime, yesterday I almost froze (the game slowed down for like 7 seconds) by pressing M while stealthed for some reason, not sure if it could be a bug. Why were they trying to keep optimizing render distance to trick the game into a steady performance?

Alot of people seem quite upset about extremely low frames even at low settings, perhaps they need this in their office.

Has anyone followed up on this?

Last edited by Eduard Khil; 2012-11-17 at 09:41 AM.
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