Re: Smed on Trial Weapons
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Well this was a relief... I didn't expect them to have this ready for launch (lets hope that they don't just say but actually do it).
I was really dreading having to buy weapons blind and being forced to scavange the forums for precious (but unreliable) information about how they work. Especially given the time or money investment that comes with these unlocks the potential for nerdrage was very high...
Being able to use it for a limited duration or something like that in real battle sounds ok. I think I'd prefer a VR shooting-range where you could test anything you wanted for as long as you wanted but outside of the real game. I would almost think that this would be easier to do as all it really requires is an extra tiny tiny continent (quick to slap together with some copypasta from the other conts) that works on normal rules except that on that cont everyone has all unlocks. Pump up the warpgate shield to 4x normal radius so there is a plenty big safe-area for those who want that and let the rest of the tiny continent be for "real-combat" testing against enemies who are also in VR. One single base in the middle - not far from the warpgate and with easy nearby spawns would do the trick.
In any case I am very relieved to hear that there is SOME kind of system for this. Anything at all will be a whole lot better than nothing.
-Stigma
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