Hey all.
I have a problem. I love flying in games, but in PS2 I basically can't do more than stay in the air long enough to transport myself. Why? Because I am forced to use a certain control layout that is opposite to anything my brain has been practicing for years and years. When I fly I need my yaw-control to be mapped to mouse axis X. Rolling is usually mapped to A and D on the keyboard. Pitch on mouse axis Y (as it currently is by default).
Currently there seems to be no way to do this in PS2. If you aren't satisfied with using your mouse to roll then you don't get to use the mouse for anything apparently... I'm temped to make a "NO MOUSE FOR YOU!" soupnazi joke here...
So you can either stick with the default controls, or fly by keyboard alone. Neither of those seem very appealing, so here is what I'm asking:
(1) Is there some way that I am just not aware of that would allow you to map the yaw of the flyer to the mouse X-axis? I'm fairly sure its not possible to set in the game itself after having tried everything I could think of - but maybe somehow it is possible to manually edit the controls config file or something? I'm thinking that if the config file can describe that the pitch is mapped to one mouse axis then it should be possible to map something else to another axis? ... unless it is somehow hardcoded into the game (geez that would be stupid wouldn't it?)
(2) If there is no other solution then perhaps it is possible to work around the problem by emulating a virtual joystick-device that is controlled by mouse movements? I am fairly sure that I have seen something like this being possible. That should make it possible to bypass the restriction indirectly... but I'm not sure what software would be suitable to use for this. I'm hoping that this post will maybe draw the attention of people who find themselves in the same dilemma as me so we can band together for a solution.
I want to fly damnit! ... help me!
-Stigma