I keep getting more and more infuriated with the general base design and how they just don't seem to match the game mechanics.
This change to tech plants is silly. Can you imagine how un-fun a PS1 dropship station would be to defend if the generator were in the building the air term was in?
meh... I started typing all of the general issues I have but there is just so much that frustrates me about the bases, but more the lack of the meta-game how there is no benefit to REALLY try and save a base, and there really is no way to accomplish it, a last second gal drop to re-secure.
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