Re: Time to merge servers?
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I don't see how merging servers is claiming defeat, every game starts off with massive sales but I bet only a third actually like the game enough to get 25% of the way through it and only 1 in 10 complete it. The same goes for MMOs the game with launch and 2/3 of people wont like it and quit, however you need the server capacity while they are there and then need to merge when they quit. This isn't like Dayz or Minecraft where the start off small and grow bigger so they give the illusion of growing. No these games like Planetside 2 or any other MMO start off massive and then decline to their normal population.
SOE need to merge the servers to the size of the population now so we have the battles we had at launch, this is simple. Otherwise all that will happen is more people quit because the game isn't fun without the huge battles. I'm not playing currently and part of that reason is big battles don't happen often any more.
Along with this SOE need to fix the game, I stated that, it is massively broken right now, they knew that in beta but decided to launch anyways.... I don't get why but it could be the death of the game if they don't merge.
I mean EVE Online hasn't been a huge success story, CCP have spent 10 years nearly building that game up slowly to where it is now. It is proof that the right management can make your game succeed. What did CCP do after the horrible launch they had? They never gave up, they never forgot what their game was all about and rushed some shitty expansion for a quick money grab and they never left their game to die, they always tried. I mean CCP even did a complete engine change of their game, who else can say that?
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