Originally Posted by GreatMazinkaise
I think there's another thing people are forgetting:
Fast re-secures... replacement of Hack and Hold with the tug of war (and every other capture system PS2 has had throughout its run) has made resecures impossible. In PS1 it was possible for a squad of competent individuals to fight their way to the CC and reset the hack completely, buying more time for friendly zerglings to show up and win the day.
That's just not possible anymore... you may take a point back, but it does very little to slow down the enemy zerg and has very little effect on the capture bar. The old fast re-secure outfits have been reduced to farming the hell out of the periphery of the zerg, they've just got nothing else to do in the current paradigm.
|
and every farm we find, SOE nerfs the ever loving shit out of, making the problem worse. its almost akin to saying they don't want us, sometimes. i kind of feel like its almost like they dont want competent, fast moving, and highly tactical outfits. they want zergfits.
i hate to make the analogy, but thanks to Thannis...
I'm not sorry, that is how it is.
__________________
Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.