Re: Tanks should auto-cap outposts
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2vs5 is a breakable "spawn lock."
20vs50 isn't.
I have no idea how to fix this problem, but it's pretty boring spawning to a spawnroom and running out to get 1, maybe 2 and with superior luck 0 kills and repeating the process. Attackers have a good time though with the constant
kill 100 headsmot 500
kill 100 headsmot 500
kill 100 headsmot 500
spam, but meh.
Dunno, I just always deploy somewhere else if the fight is lost / obviously won.
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