Originally Posted by Whiteagle
*SMACKS CHU UPSIDE THE HEAD!*
You don't see a problem here, do you?
"Pff, noobs, why aren't they a highly coordinated squad/PLATOON with perfect communication and timing so they can take out my single three man Liberator?!"
...That's what you sound like, because you are an arrogant kill-whoring ass who doesn't see what the problem is.
You should NEVER be capable of suppressing the Spawn Room with Air Superiority...
The MOST you should be able to point at those spawn doors is a Tank Cannon, if that!
Do you ever stop and ask yourself why people call this game "Airside 2"?
It's because Air Superiority is the ONLY deciding factor in the game right now due to HORRID base designs.
Hell, at least Armor spam is limited by terrain, so Amerish's mountains allow Infantry to fight against that...
...But why bother with Infantry when a SINGLE LIB, let alone the four or five that are actually going to be hovering overhead, can shut down a base by its lonesome?
...Is the Liberator itself too strong?
Not really in my own opinion, in PROPER fighting conditions it's perfectly balanced for its role as an Air-to-Ground platform...
...But when you are hurting for cover overhead as SOON as you leave a spawn shack, it just IS NOT FAIR!
...God damn, I'd have hated for you jerks to get your hands on "Bunker Busting" bombs...
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Don't hate the player, hate the game.
It's in the rules. I'm an asshole. So suck my dick.
I'm not hacking, I'm not cheating, I'm not doing anything the devs have declared illegal.
The game I'm playing is called frustrationside. I'm making you all ragequit so that my team wins.