Originally Posted by NewSith
And once again, I said it - freeform inventory OR freeform classes.
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Well, technically you used a "/" which could be interpreted as something other than an "or".
I guess just take my post as a general thing, since that stuff is always in my mind when classes come up (they, as a concept, always take a beating). I wasn't trying to pick on you specifically.
Just to clarify what I mean by "freeform classes", take Infiltrator as example:
Potential for specialization, on exmple of Infiltrator Class:
*Stuff*
There you have it, it is not a freeform inventory system, at all. But it is pretty much a freeform class, because it allows crapload of options.
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Yeah, that's pretty nifty stuff. I really hope they add all that sort of thing. Particularly this stood out to me, because it was
exactly what I was thinking about when I was making my post:
Standard Armor - No cloak, allows the use of Carbines (or SMGs if we still want to limit them).
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I'd also include shotguns in that. After all, it wasn't shotguns themselves that make infils OP in beta, it was the combo of shotguns + cloak. Plus they're already more flimsy than everyone else, so giving them better weapons at the cost of the cloak isn't going to make them CQC battlehouses.