Dear Sony: Fix bases first
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Dear Sony,
Please fix bases first. Please prevent vehicles from shelling the spawn room doors and move important elements away from vehicle access. In fact, moving spawn rooms closer to the objective would be ideal.
This game has a huge problem: no one defends, because no one can and it's easier capping empty bases. One part of that equation is: no one can. This can be fixed by fixing the bases. I love to defend. I'm sure many more would defend (even if it is easier to cap empty bases) IF the bases afforded the protection they are supposed to.
There will never be equal encounters; things will always be imbalanced across the map, from base to base. The burden should be on the attackers; bases should not be a liability.
Put it this way, if I'm in a zerg, I would much rather have a good fight with a few dug in defenders than no fight at all. Make me work and coordinate to overtake bases. Let those few defenders defend. ANY fight, prolonged as they may be, is better than tiny or no fights at all.
Bases should be force multipliers. Button them up already.
Last edited by Beerbeer; 2013-01-06 at 04:33 PM.
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