Re: New Player Experience - Let's Discuss This
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Excellent OP
Things that I found utterly confusing were the system of shield generators in the larger outposts, and the terrible Cert system UI - something much more easy to interpret required, such as perhaps a tree diagram (Firefall devs Red5 Studios have spent a lot of time on UI and it shows).
Having said that, I do like a game to be complex, and have things that take time to learn. Easy to learn but hard to master. Unfortunately PS2 throws newbs in at the deep end a bit too brutally.
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