Anyone opposed to damage immunity is a cheap fuck.
The immunity timer is the single best idea in the patch thread.
A necessary addition that was already present in the original game, and is common for good reason in many other MMOs.
It is anti noob-farming.
I don't agree it should be used for revives though, that is dangerous.
It should just be available for sunderer/spawntubes spawns.
It is posts like this that show the confusion some players seem to have:
(the immunity is broken when the user performs any function, precisely as this person wishes)
Originally Posted by Neurotoxin
Immunity til the player has provided input and received a response. I hate spawning to find myself dead to someone who killed me before I had control of the character. But once I have control of the character, I should be fair game. No player who is able to attack and inflict damage should be immune to damage, only players who are not yet able to control their character.
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