Originally Posted by Aaron
Player skill can only be accurately recorded and recognized by other players in-game. A voting or honoring system should be in place. Since a player's skill is whatever is perceived as skill by other players, this can be a more accurate system.
For instance, let enemies choose to give you a vote on skill if they think you killed them skillfully. There could be a little button on your death cap screen. There could even be different types of votes for friendlies: teamwork votes, sportsmanship votes, MVP votes.
Of course, there would have to be a system in place that would prevent major exploiting or "vote padding". There should be limits on how often and how much you can vote; and how much you can vote on one particular player.
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It would be nearly impossible for this not to devolve into a popularity contest. I like the idea of letting enemies vote, but still, the well-known players will get votes while the skilled but unrecognized players often won't.