Flash grenades VS Smoke + IR/NV combo for light assault
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With two C4 I feel I have enough explosive power on my light assault to swap out my default grenade for something more tactical. I had the idea the other night to use smoke grenades with my IR/NV scope to make most of my enemies blind while I can still see though the smoke.
Compare that to flash grenades, which would blind all my foes, even if they had their own IR/NV scopes.
Which effect lasts longer, the blind or the smoke cloud?
Which effect has a larger radius?
Which grenade takes longer to detonate?
Does either give the enemy a warning indicator?
Which would be more effective at the task of blinding my enemies while still allowing me to see?
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Last edited by Jaged; 2013-01-14 at 03:41 AM.
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