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Old 2013-01-28, 06:49 AM   [Ignore Me] #11
Qwan
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Re: Sanctuaries for PS2


I think I know why they dont want to add sanctuary's.

As most can recall from PS they used a linking system from base to base. For you to hack this base you had to have a link to it. If your faction owned no bases or continents then you were restricted to your sanctuary. A sanctuary had three links to certain continents, so if you wanted to fight back you would only have these three links. Once you decided which warp gate you were going to use, you would end up one of the three continents inside of a protective warp bubble waiting for the rest of your team. In PS2 we have the Hex system (God help us) for them to have a sanc they would have to go to somthing similar to the link system which they dont want to do because they love there Hex system and in there minds it works fine. And as they said before the game released they refused to cut and paste anything from PS1 to PS2 except for the game name, factions, weapons names, vehicle names, concept, continent names, and base names.

See we the players are asking the wrong question, instead of asking:

Are you going to add sanctuarys.
We should be asking:

Why are you not adding sanctuarys.

Cause it seems to me this is what people want to see added to the game. So I ask the question " Why are we not adding sanctuarys to the game SOE" .....

Last edited by Qwan; 2013-01-28 at 06:52 AM.
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