No jumpad for attackers=AMP station ruined, More Stalmates..Welcome to StalemateSide - PlanetSide Universe
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Old 2013-02-03, 06:50 AM   [Ignore Me] #1
Dreamcast
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No jumpad for attackers=AMP station ruined, More Stalmates..Welcome to StalemateSide


I don't like this change.

The game already has so many stalemates, The Crown, bio domes etc.....

Sorry but sometimes I want battles to be more open instead of ADS and not being able to move like it was a WW1 trench warfare.

I know it was done so defenders can more easily defend the amp station but I think it just ruined an aspect of Planetside.


I loved the Amp station because it was the only place where the battle felt more open and you could attack from different places/angles. It just felt free...Free of not having to ADS and actually having 1 vs 1 encounters with hipfire.

Now is just a stalemate, where the defender has way better ways of killing the attackers.


I have nothing wrong with giving the defenders an advantage, I think they could should of come up with other ideas.....jumpads not working for attackers shouldn't be one of them.


So yeah it just ruined a unique aspect of Ps2 and made it into the typical stalemate we always get, everywhere.


Im getting tired of ADS because of damn stalemates, and getting my kills stolen.
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