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Old 2013-02-03, 10:09 AM   [Ignore Me] #1
NewSith
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[Feedback] New Spotting


I should say, that I very much approve the new spotting system. It has good amount of pros against the older system. I guess I should start with cons, since there's really only 2 of them:

Cons:
  • Snipers Have An advantage
    You cannot spot-spam snipers anymore, thus finding them is now hard, which gives them the said advantage. This even more disbalances it, since sniper cloak unspots them.
  • Not being able to spot several enemies
    It makes spotting rather useless, since you usually spot only what you are about to attack yourself.

Pros:
  • Spotting vehicles works as priority targeting
    You spot one vehicle and you see craploads of friendly missiles heading to its direction. This is a huge improvement from being able to mark every single vehicle, that wasn't even close to be able of completing such task. This is what you may call metagame actually.
  • Night combat evolved
    Spot-spamming no longer works at night and that makes night combat harder. It is especially visible with snipers.
  • Reduced vehicle camping
    Since vehicles can still spam projectiles, but they have to waste their ammo instead of shooting on sight.
  • Spotting devices made useful
    Now with so poor infantry spotting, having tools like Scout Radar and Recon Detect Device is worth it.

Tweaks still needed:
  • Adding spotting sound
    Having some short sound like a tick or static for spotting empty space would really help to control the spotting.
  • Adding spotting stock
    From what I understand, as of now, you can only spot once per thirty seconds. It's reasonable when in massive combat, but in smaller engagement, spotting becomes obsolete. I suggest adding 1 more spot to the stock or even 2 more and make it cost certpoints (upgradable in "universal certs")
  • Making spotting "penetrate" targets
    I was trying to spot an enemy Sunderer, but then en enemy medic hopped into my sights and as a result I spotted a medic. Which was a waste, considering the current spot stock.
  • Making zoomed mode spot radius slightly wider
    So I perfectly understand, why you should be precision-spot from the distance, but in zoomed mode al that distance is reduced by FoV factor. Right now it makes spotting people with 4x-plus scope harder than actually sniping them.


EDIT: Clarification, 30 seconds info is uninformed, exagerrated guess. Don't take it too seriously. The spottable silhouettes themselves are rather buggy atm, as a whole.
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-02-03 at 01:28 PM.
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