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2013-02-13, 08:27 PM | [Ignore Me] #1 | ||
Major
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Post your GU#3/February update wishlist (note, I don't know if they are synonymous; I'm just assuming Feb update is GU3).
GU2 has been mainly positive. There had been some kinks, but for the most part, the update has spruced up PS2 dynamics and gameplay for the better. For the next update, here's a wishlist: 1) Faction balance - GU2 saw what faction balance can do. I see less Magrider spam coupled with an increase in Prowler/Vanguard tank activity. The Prowler is a tad too survivable on anchored mode, but other than that the tank balancing had been generally positive. I've heard there will be a major balancing pass on infantry weapons. This is the last key piece of the current faction balancing puzzle. I don't care about E-sports whatsoever but one positive aspect of this being in PS2 is the Devs are going to have to prioritize faction balance for fair, competitive reasons. 2) Hackers - It could be that PS2 is still hauling in huge amounts of new players in since the high rate of hacking/cheating/exploiting doesn't seem to diminish. 3) Bunnyhoppers - Please fix this. Even I have been using this now. Why? I don't want to lose to a dolt using this to their advantage. There should be a huge and long accuracy penalty for bunnyhopper. And the more the frequent the jumping, the longer the accuracy penalty should be. Just call it losing equilibrium (stones in the ears). Likewise LA use the same cheap moves since the hit detection/registration is bad when jumping like crazy. 4) Flinching mechanics - Fix so it can be of use to low rate of fire weapons. Our screen shakes violently in comparison to the ones we are hitting. 5) Infiltrators + SMG - With an SMG, the Infiltrator is the the only class that is deadly on all ranges: very long, long, medium, and close. There should be a cloaking penalty in place when using SMG. There is a reason why Star Trek Online won't ever have any faction war pvp or any good pvp for that matter. The lore says Klingons have stealth ships; and they are devastating in hit and run. 6) Combat Medic buff - I don't play Medics but they are currently the scarcest class. It's because they have the least attractive abilities. They should get biological weapons (not in the conventional sense). - Wheezing/Teargas grenade - Grenades that will make players animate cough/choking momentarily. - Poison Gas Mine - Players who step on this proximity mine will have their reflexes slowed down for 10 seconds (just a random number I threw up). I'm sure I've missed some points I want to make. But that's the crux of my next-update wishlist. |
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