Gameplay: Rotary Grenade Launcher for Engineer - PlanetSide Universe
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Old 2013-02-19, 01:06 AM   [Ignore Me] #1
Madrey
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Rotary Grenade Launcher for Engineer


I posted this in the official forums but the only responses I got were people just venting frustrations about the current state of the game and what they think should be added in other words they just came in and took a big steamy one on my idea.

I hope I can get a little more constructive feedback on PSU, because you guys have better conversations.

So here goes...

What I had in mind is a non damage/debuff weapon that has a 12 round clip. The clip would be divided in to three sections allowing you to carry 3 types of ammo that can be switch to by pressing the alt fire button.

>This weapon would have access to every grenade type except damage, in the game.

>So you could pretty much equip 4 flash, 4 emp, and 4 concussion grenades.

>When an Engineer equips this gun they are allowed to equip a SMG in their secondary slot.

>You can only have 1 clip and resupply at terminals.

>You can buy extra clips (up to 2 having 3 total).

>The grenades will have a weaker/shorter effect but a larger radius than the hand grenade variant (think instead of a flash grenade lasting 5 seconds it will only last 3).

And that's it.

Thoughts?

Last edited by Madrey; 2013-02-19 at 01:08 AM.
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