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PSU: What do you mean I cant kill a Tank with a Pistol?
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2013-02-23, 01:48 PM | [Ignore Me] #1 | ||
First Sergeant
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This seemed to have caught some attention on Reddit, so I thought I'd post it here as well. (thread: http://bit.ly/ZqmsRh)
I think with these commander/officer-like customizations coming in the foreseeable future, this warrants a change. But not just because of cosmetics. If Orbital Strikes will be (more than likely) available through command certifications, we don't want every mouth-breather with certs left to spare be able to acquire it. In my opinion, something as important as a Command Rank should have never been available for purchase with certs in the first place. If you are unwilling to work as a leader, why should you get the benefits of a leader? My proposition is to bring back the Command system from the first game, or something that is similar to it. (it doesn't have to be a copy-paste system, just something that is not as freely accessible as it is now) To advance in Command rank, you need to earn Command Experience, which you could earn by:
Note* Platoon leaders will not earn experience for every squad under their command, just their own. Proposition on how OS could function: a combination of being a high enough CR rank and being a platoon (maybe squad) leader, along with some type of special resource. There can be lenience on things like squad beacons and being able to read command chat, making them a bit more accessible. But beyond that, you should have to work for it. These are just a few ideas. What do you all think? Just keep in mind that this is not the only way. If you can come up with a mix of both CR experience and certs, shoot. Also, for those interested in how the system worked in PS1 http://wiki.planetsidesyndicate.com/...erience_Points http://wiki.planetsidesyndicate.com/...e=Command_Rank Last edited by SturmovikDrakon; 2013-02-23 at 05:20 PM. |
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