I forgot to post this idea on PSU until someone reminded me so sorry!
Just a repeat of an idea to help change base capture mechanics and help give infiltrators some utility within the squad makeup.
A proposal to:
-Lower/remove the ability of lone player/small 3-5 groups of people walk into unoccupied enemy bases and begin a cap on bases.
-Remove the current ticket meter depleting without players on the Capture Point. Require that at least one person be on the point
-Require that Capture points only begin flipping ownership when maxed out. i.e 2/2 for a three base or 6/6 for a major facility.
-Give infiltrators a certifiable tool that allows them to drop a "transponder/virus" that adds "1 point" to a Capture Point (maximum of one per CP.) Can be removed/destroyed by a counter infiltrator hacking. This will enable free movement for attacking players in a base but not replace faster capturing completely.
-Tweak level of ticket meter "burning" to reflect level of enemy activity at a base/allow possible defenders to react in time.
Thoughts?
http://forums.station.sony.com/ps2/i.../#post-1307688 original thread here.