☞ How to Base Breach Commando Style - PlanetSide Universe
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Old 2013-02-28, 01:35 PM   [Ignore Me] #14
Varsam
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Re: ☞ How to Base Breach Commando Style


Originally Posted by Bags View Post
no I didn't know what he meant because hitting space (what he calls bunny hopping) isn't an exploit
Then, again, fooling yourself. No one but you is confused on what we're referring to. Stop being so inflexible and narrow minded.

Originally Posted by Bags View Post
honestly if you can't hit someone who is hopping uninstall the game please. if you went faster while jumping it'd be a problem but i don't think you do so yeah

i see no "abuse" he simply jumps once at them... okay I don't see how that makes you harder to hit, you're closing the distance on them making you a bigger /easier target
1) jump animation on flat ground takes about 500-600ms. Avg human reaction time is 200ms. Add to that avg latency of 100ms (sometimes as high as 220ms due to non-optimized netcode or sheer overwhelming scale of simultaneous input). Really not that hard to use to your advantage, much more difficult to combat in cqc.
2) in cqc no one who actually knows how to abuse the mechanic jumps straight at their target.
3) you spend the vast majority of your time in a magrider with the VPC. Outside of that, you have a grand total of >400 kills with conventional infantry weapons, with accuracy ratings ranging from passable to about half that of average players. So sorry if I don't put much stock in your opinion on bunny hopping.

Last edited by Varsam; 2013-02-28 at 01:36 PM.
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