Originally Posted by Ohaunlaim
I like the idea of bringing back the shoot-to-kill on SCUs and of multiple generators to access them.
In fact, multiple generators that must be simultaneously under-hack (ie their hacks must start within 10 seconds of each other) would be very nice as well.
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Eh, simultaneous hack is pushing thing a BIT too far in favor of the defenders, plus the whole point of multiple generators is having multiple points of failure so the enemy can't just rush in after pushing a button.