Ok Spearka, here is the one reason why the "Other MMO's do this" thing has no bearing on this. PS2 is not an MMO in the performance aspect, it's an FPS first and foremost. In any single battle, your CPU has to track nearly 3-4x the amount of information than it would in say, a Battlefield match. This means that while an MMO has some very basic calculations needed by the user's computer; for Planetside your CPU is doing unit tracking, bullet physics, bullet collission, newtonian physics, and all sorts of other calculations. Comparing it to a regular MMO such as WoW or EVE is wholly irrelevant to the matter at hand.
Quite simply there is no way to get it running well with those specs. It's simply impossible. It doesn't matter how much you fuss and moan, it simply isn't going to work. Im sorry, but there is nothing anybody can do.
EDIT: Also quite frankly a decent gaming rig can be built for around the price of the next gen consoles, it is hardly "Selling your soul" to power a modern game.
Last edited by Silent Thunder; 2013-03-07 at 04:07 PM.
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