Re: Update on new Hex Adjacency System via Higby
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Well done devs.
Although I've no experience with the PS1 system, I can see how this new limited adjacency system with more predictability could potentially improve the overall battle-flow. I can still understand why they originally went with the current hex system though, predictability in the end is a double-edged sword that can potentially lead to repetitive game play.
What excites me most though is a public test server. This has a great potential for drastically improving the quality of the Game Updates. Just make sure that people don't play on test servers only all the time.
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