2013-03-14, 11:07 AM
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[Ignore Me]
#11
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First Sergeant
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Re: Mines to explode only when driven over and disarmable
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Originally Posted by Kerrec
Matter of opinion, but whatever.
I can't speak for anyone else, but if this makes it Live, then the second I can refund my certs, I will get rid of Mines on my engineer. In situations where I want to kill a Sunderer, I will resort to a HA with 2x C4 and a dumbfire rocket. I will also refund my Mineguard certs on my Sunderer...
People that want their "minefields" can waste their certs and resources killing flashes, but I won't.
This change will make mines not worth certing into, and will make Mineguard redundant. Get ready to see every non utility Sundy packing Blockade armor. Gratz on making Mineguard "not a requirement" while making Blockade the obvious choice to take since it reduces every other source of damage (can't possibly be biased towards Blockade, right!?)
No one bothers to discuss the issue that defense is already VERY difficult. Making Sunderers harder to kill is only going to make that WORSE.
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Exactly Kerrec.
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