2013-03-14, 01:47 PM
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[Ignore Me]
#11
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Lieutenant Colonel
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Re: Mines to explode only when driven over and disarmable
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Originally Posted by Striker KOJ
Don't agree with this change in the slightest.
Does the setting of this game even matter anymore? Isn't this some distant planet in the far future inhabited by an advanced human race augmented by technology that provides (near) unlimited energy, and the ability to cheat death by preserving the memories and consciousness of an individual after their body is blown to pieces, transmitting that consciousness Wirelessly to some super computer that can reconstruct the individuals body and download the consciousness into the new body in seconds, plus all of the weapons and vehicles materializing out of thin air.
But these people can't figure out how to make an Anti-Vehicle explosive that detonates by proximity? "Well shit, we named it a mine, so I guess we have to go by the oldest, most narrow definition of this object, because we don't have the intelligence to improvise."
Really?
I'm tired of these steps backward in technology. I understand trying to achieve some sort of "game balance", but doesn't it at least have to make sense in the setting of the game? Should we all be riding in horse-drawn buggies, because 200 years ago there were no motor vehicles? Or have we made some technological strides since then, and have the ability to project what the technology might be like in the future.
This isn't WWII Online, this is the flipping future.
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best post of thread
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