Originally Posted by Shamrock
I would be happy to see that, the old PS1 scat (forgive me Hamma) didn't lay down even half the burst damage the PS2 one does, but what it did have was a chargeable shield which when fully charged virtually added another 30% onto your hit points, making them considerably tougher than TR and VS MAX's. This fits the NC design philosophy, slow, tough, hard hitting.
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I just want the devs to at least say they will look into it. Publishing the overall stats would even be better. But as for changes I'm totally cool with each max having a trait, just as long it doesn't unbalance the game in the process.