News: Update on new Hex Adjacency System via Higby - PlanetSide Universe
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Old 2013-03-16, 07:40 PM   [Ignore Me] #38
Phantomdestiny
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Re: Update on new Hex Adjacency System via Higby


Originally Posted by Snydenthur View Post
So they want to change this game to be more linear instead of open world. And I'm guessing it's because of crown. But I don't see this changing the situation. There aren't really much real attacks on crown. Usually it involves people getting on the crossroads hills to shoot at crown. This changes that how?

This might help the crown situation, in some cases, but for the most part I think this will hurt the game. Bigger fights, but less options. Zergs are going to love this, though. Well, everyone is in a zerg after this.
actually it's completly the other way round . you are looking at it the wrong way. reducing the number of paths from 6 to 3-4 makes it less of a cluster fuck. Right now specialiased outfits simply CANNOT cut off territory . this change will allow to implement meta game because of easier defense and later on adding a logistics system like ANTs . Also it reduces the importance of the crown because now you can cut it off easier making it drain of resources quicker
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