Typically I'm not a fan of land mines in FPS games. But in PS2 I completely understand them. That said, they annoy me anyway.
My usual encounter with AP mines is when I'm heading up a lift. The obvious place for them as the person riding the lift is completely helpless when they get off and are going to step right on it. Before the towers were changed some guy always flew around just placing mines at the top and while it was never critically important, it was annoying.
Now the gut reaction to this is making a special "no mine" zone at the top of lifts to prevent helpless infantry from being gibbed but that's kind of a bandaid.
I'm thinking we need a mine sweeper utility for engineers or something. Perhaps as an alternative to the repair tool, something that can be certed into.
It can look much like the repair or heal gun, just make it so that you have to ADS and it sends out pulse waves that light up mines up to a certain distance based on certs.
Then just have it so that the engineer can clear the mine by left clicking it for a few seconds (again determined by certs) and the mine detonates itself.
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