You want to use that video as proof? Ok, lets use it as an example with a random TR and VS MAX video I found.
PlanetSide 2 - Meet the MAX - YouTube
Planetside 2: Anti-Infantry Max Suit Gameplay - YouTube
NC video thoughts-
Well even with extended mags that dual Hacksaw MAX STILL couldn't get more than 2-3 kills per reload. He was using so much ammo that he RAN OUT at the 50 second mark. With dual hacksaws you have 140 shells total, 70 per weapon. He got 6 kills from using 111 shells within that 50 ticks (he had 1 mag with each weapon and 5 spare between the to pools when getting repaired/rearmed). 111 SHOTGUN shells in a CQC fight for only 6 kills! That makes it 18.5 shells per kill! 1.3 FULL extended mags of Hacksaw ammo PER kill. How the hell is that OP to you?
After that re refilled total ammo to 113 @1:08. Then when he ran into a cluster of infantry and kill 3 more using another 27 shells. Another 16 shells for that LA on the roof @1:30. With the final kill using 4 more shells @1:36. Lets do the math for that MAXes life.
11 kills, 142 shells fired. That makes 12.9 shells per kill. OVER a full extended mag for each kill. I am just not seeing an OP class with these numbers when about every vehicle can get those kill numbers anywhere on the map within mere seconds.
TR video thoughts-
A little old I know, but should still be of use. Up to the 3:15 mark it is rather tame then gets good. That MAX was able to clear that cap point room with little help (up to 3 others with one repairing him it looks). Then @4:07 he cleared that room and held it ALONE. From 4:07 to 4:38 that man was able to get 11 kills ALONE against shielded HAs, medics, and engineers. Is that OP? Getting 11 kills (same as that NC MAX videos first part) within 30 seconds (it took 1:30 for the NC MAX to get 11 kills) while only using about HALF of a total ammo supply (NC MAX used MORE than all of his) seems rather fucking OP to me by using your standards and the video isn't even finished yet. That MAX was able to go on for another full minute before the video cuts out. We don't even know if he was killed ONCE in that entire bio-lab fight!
VS video thoughts-
A lot of cherry picked footage, but is shows about the same as the TR video with miss matched weapons.
Basically, what I am trying to say with this post is that if anything that NC video shows how weak the NC MAX is with the low ammo count and limited viable uses. ANY supported MAX WILL fuck the days of anyone who see it. What make the NC stand out is that we SUPPORT out MAXes because THEY CAN'T BE USED ANYWHERE BUT CQC. With the number of engineers in the game it is EASY for a NC MAX to run into one and get repairs if that MAX CAN'T leave their side. Once a NC MAX looses his pocked engi he is doomed to die FAST from not being able to fight back past 20m. Any stock TR or VS MAX can fight back at those ranges and BEYOND them, watch my tests on page 10 to see that yourself.
If the TR and VS would, you know, SUPPORT their MAXes then maybe people would see just how good they have it with those weapons. Shotguns SUCK for anyone that wants to NOT wait behind a damned door.
(sorry for the CAPs. This "debate" is just getting so very tiring when almost no one else bothers to back up what they claim. And yes, it is making me a bit pissy
)