Originally Posted by Quadron
Currently, these issues are the only thing preventing the striker from being OP against ESFs. If all five rockets hit, it does 80% damage to it. THAT'S INSANE for a single lock-on, and double the damage of the other lockons.
Because of the striker, I've completely abandoned using the scout radar on my reaver because I utterly absolutely have to have flares or I'm dead to the striker in open areas of the map.
Perhaps the better solution would be to reduce the amount of damage and make the rockets hit more consistently. If it only did 50% of damage to my ESF, I wouldn't mind it tracking more precisely, etc. As it stands, I think it's borderline OP in open areas of the map.
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You may very well be correct. I just needed to vent about my issues with it. And I think with the right armor on your bird it won't do that much damage. Again you can just dive for the dirt and the missiles will dumb fire into the ground. Waiting for that day someone does it and rains my shots down on my own team.