Re: Need more continents for Global strategy
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I mostly agree with the sentiment that they need at least one more continent out so they can get some global-scale tactics going. Right now, three continents that have no context in common and connected by a terminal and a string of resources just isn't very involving.
Admittedly, introducing a continental lattice while there are only four continents would mean that everyone would just fight on the new continent (assuming it's in the centre of the lattice). However, it would buy them time to do the overhauls on the existing continents, while allowing people to play on a new, better-designed continent.
Base defensibility, for instance, has been a big thing that I think most people wanted, and I get the feeling they started to see that, but too late into the development of our three existing continents to really be able/bothered to do anything about it. But in creating new continents, they could be designed from the ground-up with these things in mind. Having a fourth, well-designed continent with deep-layered, defensible and unique bases will give everyone somewhere to play, taking the "heat" off of the design problems of Indar, Esamir and Amerish for the moment, effectively buying them more time to fix said issues.
The problem with this idea then is that until the fifth continent comes out, there's going to be a lack of environments to play in if you have to go through Cont #4 to get to two out of the original three. Although arguably, if you're a person who looks for the really big fights, you could say that this is what's happening with Indar already. >.>
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