Re: New Idea! Remove AMS. Thoughts?
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Removing them is too drastic.
But, in my opinion, a lone sunderer shouldn't be able to upkeep 100+ guys that constantly spawn. I don't think this is good for gameplay. A sunderer should have something like an energy pool that is being depleted when people spawn. It would recharge automatically but not fast enough to let so many guys spawn constantly. Obviously you would need to know before spawning how much energy a sunderer has left. This would create the need of more than just one deployed sunderer to maintain the offensive, nerfing them a bit but making the whole process more tactical.
Last edited by Ssential; 2013-04-07 at 08:01 AM.
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