In real warfare if someone can't capture a place they often just destroy it instead. I think in this game the attacking forces should be able to destroy certain parts of the enemy base (such as landing pads, towers, etc.) and have a new class that is able to repair the dammaged or destroyed parts of the base. This would add more options on how you want to crush your enemies. You could:
A: Destroy the entire base(or key parts of it) or
B:Capture it the regular way
Another thing is have a more realistic plane crashes because normally once your plane is hit you don't just fall out the bottom, you get pulled down with the plane and it explodes when it hits the ground(or if a missile hits it hard enough to make it explode in mid air)
Last 3 things are, that the pilots should be able to eject from their planes easier and use parachutes if their planes are going down. You should also make it more realistic in the ways that people get in and out of the planes/tanks/trucks (doors, cockpit lids, ect.)
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