Ok so first of all night battles and day battles require no difference in play style because the dark of night is frankly not dark.
So here are my suggestions...(fired in the general direction of the Devs via twitter and posted here/PS2 Reddit)
1.Make night darker (again) or at least half what it was when it was dark?
2. Add much more lighting to all man made structures (Roads, bases, bridges, etc.)
3. Add terminal in bases that enemy infiltrators ONLY! (Otherwise some troll would switch em off or turn it into Zurvan Amp Disco Tech!?) can hack that shuts off base lights and spotlights. Allowing enemy to attack the base in pitch dark...giving them the advantage in sneaking in sunderers and taking down gens/shields especially if they have NVGs or NV Scopes.
4. SPOTLIGHTS! on towers, walls, base turret guns. On/off switchable (g key?) large alcatraz style spotlights. My idea is that enemy spotted by them are marked on map AND give cert bonus when killed just like from "Q" spotting (or perhaps better/longer lasting on map).
5. Vehicle mounted spotlights that go in a weapon mount (so anywhere there is a basalisk gun by default). So sunders, galaxies, magriders (prob better than basalisk anyways?), liberator tail (blind esfs? and spot ground infantry terminator 2 style).
6. Night Vision Goggles (NVG's) item or cert (pretty self explanitory)
I think that is everything? Please discuss!
+++Staticelf+++
Last edited by Staticelf; 2013-04-17 at 10:11 AM.
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