Map/UI updates from GU07 - PlanetSide Universe
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Old 2013-04-18, 07:02 PM   [Ignore Me] #1
DirtyBird
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Map/UI updates from GU07


I thought praise for these fantastic changes deserved a thread of their own and not get bogged down in negativity about chainguns etc.
This is a massive improvement and a huge positive for the game.
I've only looked through it briefly but well done to the devs on this one!


UI Updates

  • Strategic Communication Improvements
  • Removed blinking map regions
  • Capture progress is now displayed on the map
  • Ally activity displayed on the map
  • Influence pie charts have been replaced with population percentages
  • Changed the visualization of enemy activity – activity level coloring is now a gradient of red instead of spectrum of different colors
  • Disabled generator/spawn display for facilities
  • Secondary objective timer display added to HUD indicators
  • Facility icons now visible at all zoom levels on the map
  • Map legend added
  • Service Ribbons can now be earned for capturing and defending bases
  • Improved Item Preview
  • Preview is now full screen
  • Items can now be previewed on multiple classes
  • Loadout Screen Improvements
  • Locked gear and weapons can now be viewed and unlocked from the loadout screen
  • Quick camo selector added to main Class/Vehicle screens – Allows you to quickly select and apply permanent camos to all classes/weapons/vehicles
  • Removed the old class and vehicle landing pages
  • The currently equipped consumable can now be resupplied directly from the main Class screen
  • Medals are now displayed in the loadout from the main Class screen
  • Added a class/vehicle cert button to main Class screen
  • Specific weapon attachment slots can now be selected from the main Class screen and weapon selection screen
  • Item descriptions added to the weapon selection screen
  • Better Weapon Stats shown on weapon selection screen
  • Replaced stat bars with numbers
  • Added damage-range degradation graph
  • More weapon stats displayed
  • Muzzle velocity
  • Ammunition
  • Hip Accuracy
  • Aim Accuracy
  • Iron Sight Zoom
  • Indirect Damage
  • New HUD indicator for Ammo Packs
  • Added a Bundles category to the Depot
  • Added invert reverse steering option for track vehicles
  • Bug Fixes
  • Loadouts should now unlock properly if players earned enough XP at once to skip the battle rank that unlocked it
  • The Squad listing in the social window should now display additional squads when scrolling down
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