One thing that makes defenses more defensible
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I have seen post about adding more walls, more doors, more tunnels, more turrets, more windows, and whole base rebuilds all to make bases more defensible.
I have ONE thing that will make a base a whole new level of defendable without turning every base into a biolab as the ideas above mostly would.
Make the front gate vehicle shields into vehicle & infantry shields (like all the other shields in the game). So now attacking infantry can't just waltz into the core of the base to take generators!?
Now they would HAVE to utilize light assaults, galaxy drops, and drop pod squads (squad leader places beacon for waiting squad members on deployment screen to use to immediately drop behind the wall) to take down the front gate shields.
Also the anti-shield sunderers would be less of a novelty!
Agree/disagree? I just think simple changes like this are a much better answer than complete base overhauls some are suggesting.
Last edited by Staticelf; 2013-04-23 at 03:42 PM.
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