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2013-05-17, 09:59 AM | [Ignore Me] #17 | ||
I prefer the previous WIP image as well. In my opinion, it is cleaner and easier to read. I think the hex lines were added back because it would be difficult for the player to know where to be to get the capture experience for a facility. Which is a valid concern.
Comparing the modified lattice lines on Indar to the adjacency lattice lines on Esamir really shows why adjacency capturing is not the best mechanic for this game. |
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