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2013-05-27, 04:46 PM | [Ignore Me] #1 | ||
Sergeant
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It's obvious from reading the discussions back and forth about which system is better that different people want different things from this game.
And I say, why not? The Lattice offers a certain experience which is valid in itself. The Hex, when improved upon, could offer its own experience. People have different ideas of what they expect from battle-flow and strategy or tactics. There is nothing wrong with people having different tastes.
Lots of games have different game-modes, all of which took development time. Some are more popular than others, but that doesn't mean there should only be one. We have three continents. Why not keep one a Hex continent and use the developers previously working on figuring out the rules of the Lattice to improve upon the Hex until it no longer has the flaws it now has. Everyone will benefit from this. There will be more types of people attracted to the game, therefore more players, more payers and thus more money to pay for devs. There will be more content overall. The odds will be smaller for the game to turn stale. Fatigue will be lessened due to diversity. Now, yes, there are bound to be some practical considerations. But there were practical considerations inherent to switching from the hex to the lattice. Yet people realized the potential and tried to push the developers to overcome these. So I implore you to not instantly dismiss this notion. Even tho you might not understand someone else's tastes, that doesn't mean those tastes are invalid. FAQ: Q: The Hex has flaws! How stupid are you for not realizing this. A: I realize it very well, thank you. Hence why I am suggesting the Hex is to be improved. Q: Why are you suggesting the impossible, namely trying to make everyone happy? A: Making everyone happy is quite impossible. Luckily literally no one, anywhere, is suggesting that we do that. The idea is to accommodate two distinctly different philosophies. Q: They are already implementing the Lattice at continent X and Y. Surely this means it's over for the Hex? A: And they used to be implementing the Hex for these continents. They can switch again, for just one continent. Q: If [insert either of both systems] is objectively superior because of [insert any rant here] then why should either be kept? A: Vinyl is inherently inferior to CD's, yet some people simply prefer vinyl. Q: Why not have different servers for each rule-set/game-mode? A: Because if people want to switch from one to the other, they should be able to play their favorite character. Q: What if either system is less popular? A: This is bound to be the case. It happens in many a game that for example CTF is more popular than TDM. Yet the developers offer multiple options to increase revenue and alleviate staleness. IN PS2 we have continents that are less popular than others. Steps can be taken to promote these. Q: Wouldn't we run the risk of less quality if both systems need be developed? A: Apparently, judging from the feedback of the community, the Lattice is more or less fine. This allows for development time to spend on the Hex. Q: Why keep me from playing my favorite continent in the game-mode/rule-set I prefer most? A: I wouldn't dream of proposing such. One option is to do what we do now for people who want to play starting from a different warp-gate. Rotate. |
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