The more I try out Indar rush lanes, I feel that these massive choke point battles can have a lot more depth in terms of tactics if there was more options to advance and defend from small arms fire through cover of objects/structures/terrain.
edit: And before someone says, "Well sub, you realise Indar is a desolate desert?" I say to you, more options for cover can be added as is limited by the devs creativity.
While some areas obviously warrant being vast empty death fields - there are many others that do not, and battles can be made a lot more interesting with additional options to advance and defend from cover.