My God. They've neutered the Crown.
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Anybody else notice that two of the cap points aren't even *on* the Crown anymore...? They're downhill, underneath one of two bridges that funnel traffic up to the top of the hill. It's no longer defensible. It's impossible. From being the scene of some of the greatest king-h*ll battles in Auraxian history it's been reduced to a ten-minute speedbump.
And here I thought we'd made such strides in getting the devs to understand how defensibility contributed to gameplay, what with all this talk of lessons learned and base redesign and WALLS and stuff. Why in Mother Terra's name was this done? They aren't going to *leave* it that way... are they?
/bursts into tears
(Yeah, I shamelessly copypasted this from the official forums. Yeah, I want to hear what the old school vets think about this. I'm still appalled. IMHO it's a big step bass-ackwards.)
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire!
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