Re: SCU Shield generators coming back to biolabs next update
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They already introduced tunnels for defender fast transport for the horriibly placed spawn rooms/scu, why not take the opportunity to modify those and put the scu gen and spawn room in those tunnels beneath ground, for tight quarters infantry fighting.
Outside generators take down the shield to get into the main facility. Inside the main facility introduce a couple access points for attackers to enter these tunnels, to first take out the scu shield gen and then eventually it comes down to a last room hold for the scu gen itself. Still keep the fast transport option from the spawn room to outer areas.
Edit: They could have some fun with this and incorporate underground courtyards, multi-tiered areas and environments to add some flavor to it with each facility having its own particular feel, which could also differ based on the continent your on.
Last edited by CraazyCanuck; 2013-06-05 at 10:02 AM.
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